Deep Space Noir Development Diary 2: The pre-alpha

700 man-hours down the road, Deep Space Noir has entered pre-alpha.

The asteroid field turned out particularly sweet

in 2021 it is [nearly] impossible to have your game decently populated using 3rd party tools.

Last, but not least, I wanted to finally launch the site.

What’s next

Next dev diary format

A short manifesto

games are like toasters — a product that is bought to meet certain practical role and personal expectation.

Well, let me simplify the situation for you. That’s fucking disgusting!

Every creator can do and say whatever the fuck they please in their own work!

Zero industry experience one-man army. Creator of Zenith:Unknown, Deep Space Noir and a metric shitton of popular media

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